
How board game and card game publishers move from playtest prototype to retail print run: files, proofs, components and packing.
A game that plays well in prototype can still fail at retail if the printed components do not match the design intent. This is the production path we run with game publishers.
Before artwork is finalised, confirm every component: card count and size, rulebook pages, tokens, insert tray and box type. Changing the box after printing starts is the most common cause of delay.
Supply CMYK files with 3mm bleed, outlines for all text, and a separate layer for foil or spot UV. Our prepress team checks bleed, colour profile and line weight before plating, so the printed result matches the digital file.
We produce a press proof on the final stock and finish. Samples take 5–7 days after artwork and specifications are confirmed. Approve colour, card feel and box structure at this stage.
Mass production runs on our Heidelberg XL105 (4+1 with inline coater), followed by lamination, die-cutting and automatic sorting. Production takes 15–20 days after approval.
Shrink-wrap, insert trays, barcodes, security seals and multi-language rulebooks are all handled in-house. We can pack to retail-ready or to distributor carton specifications.
Our standard MOQ is 500 decks. However, if your order is under 500 decks, our sales team will work with you to find the most cost-effective option — useful for first runs and playtest editions.